6/22/25
Big update! Worked with my wife and have now completed all animations for all enemies! And even bigger news that that – the placement of all cut scenes in the game is completed now too!
To think after this many years I am finally here – nearing the final stages of the game. The next steps are to get the voice acting down and to record the NPC animations for one last actress – then it’s play testing time.
And when play testing is completed – it’s time to start thinking about figuring out how to release this damn thing. What a feeling.
I have a bunch of stories about struggles I’ve been having with the engine as well – specifically maxing out the Memory Pools in Godot 3 which is causing the engine to crash in the editor. Of course this starts to happen right as I’m within reach of the end of the game.
I think I’ve found a way around it however – at least for the moment (basically just deleting un-needed animations) – but it’s tense! Keep your fingers crossed the engine can hold it together just as we finish the last parts here.
Wish me luck! On to the acting portion of the job!
As always check out video clips from the game in my social media profiles linked to below.
Thanks!
-Charles